Path: chuka.playstation.co.uk!news From: george_bain@playstation.sony.com (George Bain) Newsgroups: scee.yaroze.programming.2d_graphics Subject: Re: argh Date: 26 Nov 1998 07:57:33 GMT Organization: Sony Computer Entertainment Europe Lines: 30 Message-ID: <73j1ld$9ia11@chuka.playstation.co.uk> References: <73i0rg$9ia6@chuka.playstation.co.uk> NNTP-Posting-Host: mailgate.scee.sony.co.uk Mime-Version: 1.0 Content-Type: Text/Plain; charset=US-ASCII X-Newsreader: WinVN 0.99.8 (x86 32bit) Hi there, Check out the demo in the "other" area of "game demos". The demo is zipped up to "scrnshot.zip". This should help you out. Regards, George@SCEE In article <73i0rg$9ia6@chuka.playstation.co.uk>, Nigel@gameware.demon.co.uk says... > >Hi, > >I thought about the snapshot routine and think I can write on that will be >useful to me, however as I said I know very little about the playstation >hardware so need a bit of help with a few basics. Just wondering if anyone >could help out with a formula for calculating the amount of memory needed >for a StoreImage, at the moment the frame buffer is a mystery to me. > >NC > >