Path: chuka.playstation.co.uk!news From: george_bain@playstation.sony.com (George Bain) Newsgroups: scee.yaroze.programming.2d_graphics Subject: Re: argh Date: 26 Nov 1998 16:06:29 GMT Organization: Sony Computer Entertainment Europe Lines: 22 Message-ID: <73jua5$9ia16@chuka.playstation.co.uk> References: <73i0rg$9ia6@chuka.playstation.co.uk> <73j1ld$9ia11@chuka.playstation.co.uk> <73jj6i$9ia13@chuka.playstation.co.uk> <365D5685.328E0BF5@scee.sony.co.uk> <73jpmv$9ia14@chuka.playstation.co.uk> NNTP-Posting-Host: mailgate.scee.sony.co.uk Mime-Version: 1.0 Content-Type: Text/Plain; charset=US-ASCII X-Newsreader: WinVN 0.99.8 (x86 32bit) Hi there, Yes, a classic mistake. I strongly suggest using an array instead of allocating memory anyhow. Regards, George@SCEE In article <73jpmv$9ia14@chuka.playstation.co.uk>, Nigel@gameware.demon.co.uk says... > >Thanks James, that was the problem, it was a silly thing to miss. > >I've also adjusted the memory size as you suggest. > >cheers >Nigel