Path: chuka.playstation.co.uk!news From: "Alex Herert" Newsgroups: scee.yaroze.programming.2d_graphics Subject: Re: Pixels Date: Sat, 12 Dec 1998 13:21:05 -0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 28 Message-ID: <74tqo7$1s6@chuka.playstation.co.uk> References: <74hpoj$8bc4@chuka.playstation.co.uk> NNTP-Posting-Host: th-usr01-29.ndirect.co.uk X-Newsreader: Microsoft Outlook Express 4.72.3110.1 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 Rad wrote in message <74hpoj$8bc4@chuka.playstation.co.uk>... >I was just wondering if there is a way (with the yaroze libs) to display and >read pixels? >My guess is that you can't, in which case would I have to use a line of size >1x1? > >Thanks > >Rad. >rad@cyberdude.com >http://www.netyaroze-europe.com/~radpsx > > A 1x1 line or box will do the trick, but a 1x1 sprite is quicker (odly enough). Unless you're doing some image or CLUT manipulation, I'd avoid reading pixel data. Not much help I know, but there's usually a better way. Herbs