Path: chuka.playstation.co.uk!news From: "Nick Slaven" Newsgroups: scee.yaroze.programming.2d_graphics Subject: Re: Filling the screen with boxes Date: Fri, 1 Jan 1999 12:08:27 -0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 14 Message-ID: <76ie3u$qsh19@chuka.playstation.co.uk> References: <762se1$2296@chuka.playstation.co.uk> <368741BC.84356107@hinge.mistral.co.uk> <76e75b$qsh7@chuka.playstation.co.uk> <368B5727.A7341FB5@hinge.mistral.co.uk> <76gh2g$qsh13@chuka.playstation.co.uk> <76gj10$qsh16@chuka.playstation.co.uk> NNTP-Posting-Host: mfs-pci-bqn-vty112.as.wcom.net X-Newsreader: Microsoft Outlook Express 4.72.3155.0 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3155.0 Rad wrote in message <76gj10$qsh16@chuka.playstation.co.uk>... >PACKET GpuPacketArea[2][STARS_MAX * sizeof(GsLINE)]; > I remember reading somewhere that the maximum size of a packet is 24 bytes, the size of a GsLINE is 15 bytes, I think that the space taken in the OT by primitives bears no relation to the size of the structures you use to create them. Nick S