Path: chuka.playstation.co.uk!news From: "Gareth Williams" Newsgroups: scee.yaroze.programming.2d_graphics Subject: Large Sprites Date: 7 Feb 1999 05:36:34 GMT Organization: PlayStation Net Yaroze (SCEE) Lines: 16 Message-ID: <01b9d64d$3c40b9e0$4c5fac3e@gareth> NNTP-Posting-Host: host62-172-95-76.btinternet.com X-Newsreader: Microsoft Internet News 4.70.1161 Hi everyone, wonder if anybody can help... I'm trying to display a title screen in 640x256 the TIM is approx. 500x150 and spans two texture pages (8 bit). I load it into the video buffer no probs but when I try to copy it to the frame buffer it displays the data in the first texture page and then repeats the same part of the image instead of showing the second half. I remeber reading something about sprites larger than a texture page but can't for the life of me find it. Thanx in advance... Gareth!