Path: chuka.playstation.co.uk!news From: "Rikki Prince" Newsgroups: scee.yaroze.programming.2d_graphics,scee.yaroze.beginners Subject: Setting Multiple Bits in GsSPRITE Date: Sun, 28 Feb 1999 10:41:33 -0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 13 Message-ID: <7bb6h9$9po30@chuka.playstation.co.uk> NNTP-Posting-Host: th-en138-193.pool.dircon.co.uk X-Newsreader: Microsoft Outlook Express 4.72.3110.5 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 Xref: chuka.playstation.co.uk scee.yaroze.programming.2d_graphics:908 scee.yaroze.beginners:730 To set the Semi-transparency rate in a GsSPRITE structure, can I use attribute |= (3<<28); to set 1.0xBack+0.25xForward, and therefore attribute |= (2<<28); for 1.0xBack-1.0xForward? Or do I have to use attribute |= (1<<28); attribute |= (1<<29); for 1.0xBack+0.25xForward and attribute |= (1<<29); for 1.0xBack-1.0xForward? Thanks in advance to anyone who can help Rikki