Path: chuka.playstation.co.uk!news From: "Rikki Prince" Newsgroups: scee.yaroze.beginners,scee.yaroze.programming.2d_graphics Subject: Re: Sprite Viewer Faulty Date: Thu, 1 Apr 1999 18:11:58 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 18 Message-ID: <7e09fb$5qu6@chuka.playstation.co.uk> References: <7dufd6$5qu4@chuka.playstation.co.uk> <7dvfiv$5qu5@chuka.playstation.co.uk> NNTP-Posting-Host: th-gt145-002.pool.dircon.co.uk X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.00.2014.211 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2014.211 Xref: chuka.playstation.co.uk scee.yaroze.beginners:764 scee.yaroze.programming.2d_graphics:925 Derek da Silva wrote in message news:7dvfiv$5qu5@chuka.playstation.co.uk... > It looks like you're trying to load your sprite and your program to the same > place in memory. Try changing the address of your sprite; something like > 0x80090000 should work. > > Derek > > Just tried that Derek, but it didn't do the job. Any other ideas anybody? Thanks Rikki