Path: chuka.playstation.co.uk!trsoft.demon.co.uk!ARoss From: Anthony Ross Newsgroups: scee.yaroze.programming.2d_graphics Subject: Using BG functions (Help with changing tile colours) Date: Wed, 7 Apr 1999 13:49:52 +0100 Organization: I Lines: 25 Message-ID: NNTP-Posting-Host: trsoft.demon.co.uk Mime-Version: 1.0 X-Newsreader: Turnpike (32) Version 4.01 Hi there I'm using the example program 4 in chapter 7 of the tutorial as a basis for getting a tiled background going but I cant get the InitBG() function to give me a different coloured background. i.e. Changing the code.... bg_data.r = 0x80; bg_data.g = 0x80; bg_data.b = 0x80; in InitBG() to bg_data.r = 0; bg_data.g = 0; bg_data.b = 0; Has no effect. Please help! ------------------------------------ Anthony Ross