Path: chuka.playstation.co.uk!news From: "Richard" Newsgroups: scee.yaroze.programming.2d_graphics Subject: Re: Sprite reversal Date: Mon, 19 Apr 1999 22:10:36 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 14 Message-ID: <7fg67d$dpk6@chuka.playstation.co.uk> References: <371B7113.E43799D0@netcomuk.co.uk> <371B78F9.6E51B902@vmlabs.com> NNTP-Posting-Host: modem-107.injured.dialup.pol.co.uk X-Newsreader: Microsoft Outlook Express 4.72.3110.5 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 You can just make the width negative (i think), and still use GsSortFastSprite() Richard Smithies Scott Cartier wrote in message <371B78F9.6E51B902@vmlabs.com>... >> Is there anyway to reverse the direction that a sprite is >> facing, without using two sprites? > >Yep. Simply negate the SCALEX and/or SCALEY attributes. > >Scott