Path: chuka.playstation.co.uk!news From: "Rikki Prince" Newsgroups: scee.yaroze.programming.2d_graphics Subject: Re: Quick question! Date: Fri, 7 May 1999 16:33:04 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 39 Message-ID: <7gv185$2qc3@chuka.playstation.co.uk> References: <3732E4A0.4D9E7C94@yaroze2000.freeserve.co.uk> NNTP-Posting-Host: th-gt144-229.pool.dircon.co.uk X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.00.2014.211 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2014.211 Your problem may be how you're setting the attribute. To set up only the bit you need to use attribute|=(on< > Quick question - and very very simple (I think). What should I set the > attribute setting on a 16 bit sprite for : > > Sprite On, Normal (I.e. No transparency etc), but allow for rotation, > scaling etc. For this you must use GsSortSprite, not GsSortFastSprite. > > Sprite On, Half Semi Trans, blah blah blah > Here: attribute|=(1<<30) attribute|=(setting<<28) /* where setting is the number related to the transparency rate */ > The reason I ask is simple - the manual (library ref) settings don't > seem to work, and I am running fast out of time to fart around with > this- any help GREATLY appreciated. > > Sorry if this is a repeat post! > > Cheers! > > Tones 8) > Hope that helps... Rikki