Path: chuka.playstation.co.uk!news From: "Rad" Newsgroups: scee.yaroze.programming.2d_graphics Subject: PAL & NTSC resolutions Date: Tue, 18 May 1999 11:23:43 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 16 Message-ID: <7hrf3p$4u56@chuka.playstation.co.uk> NNTP-Posting-Host: vil-55.village.gre.ac.uk X-Newsreader: Microsoft Outlook Express 4.72.3110.5 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 Can anyone explain the relationships between the screen resolutions and the output signal? For example 320x240 is an NTSC resolution but I use it with PAL and it still works, although I know you get (16?) unused lines at the bottom. I use 320x240 because it's a 1:1 ratio but having thought about it I'm not sure it is with a PAL screen. If not what about 320x256? Thanks, Rad. rad@cyberdude.com http://www.netyaroze-europe.com/~radpsx