Path: chuka.playstation.co.uk!news From: "Rad" Newsgroups: scee.yaroze.programming.2d_graphics Subject: Re: PAL & NTSC resolutions Date: Wed, 2 Jun 1999 02:17:55 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 26 Message-ID: <7j20ol$fsd3@chuka.playstation.co.uk> References: <7hrf3p$4u56@chuka.playstation.co.uk> NNTP-Posting-Host: vil-29.village.gre.ac.uk X-Newsreader: Microsoft Outlook Express 4.72.3110.5 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 Come on, I can't believe nobody knows anything about this!?!?! Someone must know something - must be a conspiracy :) Rad wrote: Q1. >Can anyone explain the relationships between the screen resolutions and the >output signal? > >For example 320x240 is an NTSC resolution but I use it with PAL and it still >works, although I know you get (16?) unused lines at the bottom. >Is it correct / ok to use 320x240 in PAL mode? > Q2. >I use 320x240 because it's a 1:1 aspect ratio but having thought about it I'm not >so sure it is with a PAL screen. Is it? If not what is? > >Thanks, > >Rad. >rad@cyberdude.com >http://www.netyaroze-europe.com/~radpsx >