Path: chuka.playstation.co.uk!news From: "Rikki Prince" Newsgroups: scee.yaroze.programming.2d_graphics Subject: Re: Randomizer problem Date: Sat, 12 Jun 1999 11:50:47 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 11 Message-ID: <7jte32$qtv16@chuka.playstation.co.uk> References: <7jqv39$qtv7@chuka.playstation.co.uk> NNTP-Posting-Host: th-gt141-073.pool.dircon.co.uk X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.00.2014.211 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2014.211 While we're on the topic of randomness (like where you chose to post this...lol), can anyone tell me the best way of getting different random seed each time the game runs? In other languages, mainly on PCs, I've used 'randomize()' or its equivalent, with the current time, to set the seed, this makes it at least slightly different each time you play. Is there any equivalent way which seems to be easiest, and most common? Thanks Rikki