Path: chuka.playstation.co.uk!news From: James Russell Newsgroups: scee.yaroze.programming.3d_graphics Subject: Re: Polys. Date: Thu, 19 Nov 1998 10:08:52 +0000 Organization: Sony Computer Entertainment Europe Lines: 12 Message-ID: <3653EE34.49D29503@scee.sony.co.uk> References: <3336FB55.644E@micronetics.com> <3337FC47.5593@interactive.sony.com> <36519756.B124753D@writeme.com> <365325AE.9F909F92@cthullu.freeserve.co.uk> NNTP-Posting-Host: mailgate.scee.sony.co.uk Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.5b2 [en] (Win95; I) X-Accept-Language: en Jake Turner wrote: > > How about using MoveImage (should be much faster than LoadImage) Surprisingly, it isn't. That is, it's faster when you're comparing a single MoveImage to a single LoadImage. Performing this many times a frame may be slower in some respects. -- == James_Russell@scee.sony.co.uk +44 (171) 447-1626 == Developer Support Engineer - Sony Computer Entertainment Europe Anything not nailed down is mine. Anything I can pry up is not nailed down.