Path: chuka.playstation.co.uk!scea!peter_alau@playstation.sony.com From: nseal22@aol.com (Frank Tompkins) Newsgroups: scee.yaroze.programming.3d_graphics Subject: texture mapping? Date: Sun, 22 Nov 1998 18:39:42 GMT Organization: SCEA News Server Lines: 4 Message-ID: <36585a41.7119257@news.scea.sony.com> NNTP-Posting-Host: 206-90-221.ipt.aol.com X-Newsreader: Forte Free Agent 1.11/32.235 How exactly does one get a texture from a TIM file onto a polygon in a TMD file? I understand everything except the part about referencing the TIM files in the RSD files. The wonderful manual and even better SCEA site is of no help. Any advice would be appreciated.