Path: chuka.playstation.co.uk!news From: "Harvey.C" Newsgroups: scee.yaroze.programming.3d_graphics Subject: 2d sprites in a 3d world Date: Mon, 23 Nov 1998 20:00:55 +0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 10 Message-ID: <3659BEF7.663E@mdx.ac.uk> Reply-To: hc054@mdx.ac.uk NNTP-Posting-Host: stu-dialup12.mdx.ac.uk Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.04Gold (Win95; I) Hi. I'm currently writing a 3d racing game (being my first attempt at 3d), and I was wondering how you go about treating 2d sprites as 3d objects. For example, games like duke nukem 3d or vrally (with its track side detail). Is there support for this in the Yaroze libraries or is it a DIY job? Either way, I wanna know how! -- Regards | E-mail: hc054@mdx.ac.uk Harvey | ICQ: 4269478