Path: chuka.playstation.co.uk!scea!peter_alau@playstation.sony.com From: "Me" Newsgroups: scee.yaroze.programming.3d_graphics Subject: 3d flat tiles Date: Tue, 15 Dec 1998 10:08:11 +0200 Organization: Here Lines: 25 Message-ID: <75584k$9ae5@scea> NNTP-Posting-Host: 134.235.149.237 X-Newsreader: Microsoft Outlook Express 4.72.2106.4 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.2106.4 Here is my problem, I don't know if these are going to be used in the finished game I am making, but here we go. I have defined a world in 2d (ie world[10][10]) I have made each tile 200 world units in width and in height. When my drawing routine draws the tiles it does this: for(i=0;i