Path: chuka.playstation.co.uk!news From: Tom Newsgroups: scee.yaroze.programming.3d_graphics Subject: RSD problems Date: Thu, 17 Dec 1998 12:46:40 +0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 16 Message-ID: <3678FD30.7452@bristol.ac.uk> NNTP-Posting-Host: p25-falcon-gui.tch.virgin.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.02E-VN006 (Win95; I) I really hope someone can help me with this one... After putting off 3D programming for an age, I got round to giving it a go last week but I can't seem to get either RSDAnim or RSDTool to work properly. I'm running a Cyrix 150+ with 64MB of RAM, a 4MB Matrox Millenium graphics card, Win 98, DirectX 5 and a 12MB Voodoo2. RSDAnim only displays an object that I load into it in red, and select doesn't work properly. It seems to make no difference whether or not I turn off D3D hardware acceleration with DXTool. RSDTool on the other hand, works fine most of the time, but it won't change the colour of certain polygons, giving the error 'DirectX call failed: 88760316 D3DRMERR_BADVALUE'. I know these programs work beacuse I've tried them on my Mum's computer and they work fine. Is my Voodoo2 the problem or is it Win 98? I really need to know what's going wrong because at the moment, I can't really do any proper 3D modelling. Cheers in advance, Tom