Path: chuka.playstation.co.uk!news From: Gordon Bell Newsgroups: scee.yaroze.programming.3d_graphics Subject: Light Sources Date: Mon, 21 Apr 1997 14:45:12 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 12 Message-ID: <335B6F68.7441@aisb.ed.ac.uk> NNTP-Posting-Host: odin.dai.ed.ac.uk Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.01 (X11; I; SunOS 5.5.1 sun4m) Hi all, Okay its time for my first technical question. From skimming demos and the manuals, it looks like the Yaroze system only supports the 3 parallel light sources, along with ambient light. In most commercial games, there are also spot lights, and point light sources. I was wondering if these are implemented by the professional libraries, or if they are hand coded. If they are implemented in libraries, what are the chances of us eventually getting them, or if they are hand written, where can I get some information on writing my own. Right, thats it for now, Gordon