Path: chuka.playstation.co.uk!news From: Craig Graham Newsgroups: scee.yaroze.programming.3d_graphics Subject: Re: Animation (again) Date: Mon, 01 Feb 1999 14:16:24 +0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 34 Message-ID: <36B5B738.622F1599@hinge.mistral.co.uk> References: <36B2FCAE.2F14@bristol.ac.uk> <36B4E106.48BF4111@hinge.mistral.co.uk> <36B582DC.11E8@bristol.ac.uk> NNTP-Posting-Host: d3-s10-166-telehouse.mistral.co.uk Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.5 [en] (Win95; I) X-Accept-Language: en Tom wrote: > Craig Graham wrote: > > > > Try contacting the author with details of your setup (OS, 3D Card, etc). > > > > Craig. > > (the author) > > I've got a Cyrix 200 (booo!), 64 MB RAM, Win 98, 4 MB Matrox Millenium > and a Voodoo 2. I know it's the voodoo causing the problem but even when > I turn off the hardware support using 3dfxTool, the screen still does > that funny reset thing that it does when the voodoo's being used. > RSDAnim does run when I click on 'NO' to start but any model I load > appears red (no it's not selected) and I can't select any poly's. It > works on my Mum's Packard Hell at home but she lives 90 miles away (a > tad inconvinient). Try loading a model, using edit->select all, then changing the model colour Then deselect all. (so you'll be able to see selected bits, which come up red). Also, select view->show vertices and try selecting individual vertices...... > Tom Craig. (one day someone will want to use RsdANIM enough to loan me a 3DFX card to fix the bugs...)