Path: chuka.playstation.co.uk!news From: Tom Newsgroups: scee.yaroze.programming.3d_graphics Subject: Re: Animation (again) Date: Thu, 04 Feb 1999 12:14:30 +0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 14 Message-ID: <36B98F26.3B8243D5@bristol.ac.uk> References: <36B2FCAE.2F14@bristol.ac.uk> <36B4E106.48BF4111@hinge.mistral.co.uk> <36B582DC.11E8@bristol.ac.uk> <36B5B738.622F1599@hinge.mistral.co.uk> <794p6o$q127@scea> <36B62A86.DB4EC3E@hinge.mistral.co.uk> <795o9b$q129@scea> NNTP-Posting-Host: waikiki.cs.bris.ac.uk Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.08 [en] (X11; I; SunOS 5.5.1 sun4m) Hi there, The Voodoo 2 is 12 MB, so no probelms there... Also, I've been playing about with RSDAnim and it seems that its only displaying the red component of a models colour (and I have got all the lights turned on). If I set the model colour to be blue or green, it's displayed as black, does this have something to do with colour depth? I'm running in 32 bit colour. Cheers, Tom