Path: chuka.playstation.co.uk!news From: Craig Graham Newsgroups: scee.yaroze.programming.3d_graphics Subject: Re: Animation (again) Date: Thu, 04 Feb 1999 15:41:50 +0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 34 Message-ID: <36B9BFBD.76653EFA@hinge.mistral.co.uk> References: <36B2FCAE.2F14@bristol.ac.uk> <36B4E106.48BF4111@hinge.mistral.co.uk> <36B582DC.11E8@bristol.ac.uk> <36B5B738.622F1599@hinge.mistral.co.uk> <794p6o$q127@scea> <36B62A86.DB4EC3E@hinge.mistral.co.uk> <795o9b$q129@scea> <36B98F26.3B8243D5@bristol.ac.uk> NNTP-Posting-Host: d1-s45-77-telehouse.mistral.co.uk Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.5 [en] (Win95; I) X-Accept-Language: en Tom wrote: > Hi there, > > The Voodoo 2 is 12 MB, so no probelms there... > > Also, I've been playing about with RSDAnim and it seems that its only > displaying the red component of a models colour (and I have got all the > lights turned on). If I set the model colour to be blue or green, it's > displayed as black, does this have something to do with colour depth? I'm > running in 32 bit colour. Nope,. it has to do with the dodgy 3DFX Direct3D drivers. And the fact I've not got one to try it on. The only people who cann't get it to work are 3Dfx owners as far as I can tell..... Never mind - I'm considering starting a whole new animator in the next month or two (OpenGL on Linux, KDE/Qt interface) as a learning experience on that platform. I've just started collecting the tool's I need to do it (GUI designers, debuggers, etc). QtEZ is what I'm looking at for now - anyone know of any other tasty GUI layout tools on Linux (with a strong nod to KDE & the Qt librarys...). Maybe I'll port that one back to windows at a later date. > Tom Craig.