Path: chuka.playstation.co.uk!news From: Jim Newsgroups: scee.yaroze.programming.3d_graphics Subject: Re: rsdv for PAL Date: Tue, 25 Mar 1997 17:26:27 +0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 37 Message-ID: <33380AC3.2A63@micronetics.com> References: <33380648.B46@dial.pipex.com> NNTP-Posting-Host: jim.micronetics.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.0b2 (Win95; I) X-Priority: 3 (Normal) Jenny wrote: > > Are there PAL versions of the viewing utilities? I would also like to see PAL versions of the viewing utils. Certainly a cheaper option than an NTSC telly. Mind you its not much work to write one yourself. After all that's what the Yaroze is for. :-) > > Also, I am using Extreme 3d to create models and exporting them to DXF. > It seems to mainly support Polylines and not poly face data. > Are there any utilities for converting DXF data that contains polylines > before converting it to RSD? Or can you recommend any modeling > packages(not too expensive) that output in the right format? I have been using 3d Studio with limited success. Although it write the model data ok it does not appear to write out the colour information to the dxf file. At the moment all my object are variants on a white theme. :-) Recently I have been using Ray Dream studio to do the modeling. This appears to correctly write out the colouring info. I am now having better results with this than with 3ds. > > Please could you make available the RSD and TMD formats - the header > files aren't very informative... This information would be extremely useful. I would certainly consider writing a convert for 3ds2rsd, dxf it just too limited when the modelers don't all work to the same level. Jim