Path: chuka.playstation.co.uk!news From: "Miles Buzzing" Newsgroups: scee.yaroze.programming.3d_graphics Subject: Either I get an answer or the Yaroze gets it! Date: 16 Feb 1999 22:43:59 GMT Organization: PlayStation Net Yaroze (SCEE) Lines: 23 Message-ID: <01be59fd$d749f9a0$0a3ddec2@guildfoc> NNTP-Posting-Host: guildfrd.demon.co.uk X-Newsreader: Microsoft Internet News 4.70.1155 I've tried, God knows I've tried - but I can't texture map my 3d models1 I'm not talking about displaying them on the NY - I've cracked that. I'm talking about the modelling packages...... RSDTool 1. I load my test object (it's only a ******* cube for chrisakes). 2. Map a texture to each facet - subsections of a single TIM file. 3. Save the the RSD. 4. Reload the RSD 5. The textures are there, but the offsets are wrong (ie. I'm only getting 3/4 of the original texture or the selected section of the texture mapped to a face has moved). RSDAdmin - (Everyones raving about this product - so it must be me, but....) 1. I simply can't see the textures when I map them - the selected face simply changes colour! Somebody, please show me the light - what am I doing wrong here? Or, what packages are the rest of the NY world using to create their 3D models? - Miles