Path: chuka.playstation.co.uk!scea!peter_alau@playstation.sony.com From: "jaleco" Newsgroups: scee.yaroze.programming.3d_graphics Subject: Packet Max size ??? Date: Fri, 26 Feb 1999 13:23:33 +0800 Organization: SCEA News Server Lines: 12 Message-ID: <7b5d73$aag1@scea> NNTP-Posting-Host: h83.s132.ts32.hinet.net X-Newsreader: Microsoft Outlook Express 4.72.3110.5 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 every playstation have the following header #define PACKETMAX (2048*24) /* Max GPU packets */ static PACKET packetArea[2][PACKETMAX]; /* GPU PACKETS AREA */ anyone can tell me how much MAXpacket should define ??? any concept or document is appreciat thanks