Path: chuka.playstation.co.uk!news From: "Nick Slaven" Newsgroups: scee.yaroze.programming.3d_graphics Subject: Re: Either I get an answer or the Yaroze gets it! Date: Thu, 4 Mar 1999 20:48:33 -0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 19 Message-ID: <7bn4t2$9he36@chuka.playstation.co.uk> References: <01be59fd$d749f9a0$0a3ddec2@guildfoc> <36CA5D63.E7604A4D@hinge.mistral.co.uk> <01be5ab2$dc8f2600$0a3ddec2@guildfoc> <36CBF917.3F0799C6@hinge.mistral.co.uk> <01be610e$08586600$0a3ddec2@sonia> <36D63C44.7BB37612@hinge.mistral.co.uk> <01be6346$76538c40$0a3ddec2@sonia> <36D99C97.D42C598B@hinge.mistral.co.uk> NNTP-Posting-Host: mfs-pci-bqp-vty174.as.wcom.net X-Newsreader: Microsoft Outlook Express 4.72.3155.0 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3155.0 Craig Graham wrote in message <36D99C97.D42C598B@hinge.mistral.co.uk>... >Using textures that size is a real bad idea - you'll thrash the texture cache >continuously, >and your game will slow to a crawl. Where is this kind of info? I've searched my manuals & the docs I downloaded & can't find anything on the texture cache. Have I missed something? cheers Nick S