Path: chuka.playstation.co.uk!news From: "Nick Slaven" Newsgroups: scee.yaroze.programming.3d_graphics Subject: Re: Flickering and overlapping - wehey!!! Date: Thu, 4 Mar 1999 23:30:04 -0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 16 Message-ID: <7bn5eg$9he38@chuka.playstation.co.uk> References: <7bhb7t$9he3@chuka.playstation.co.uk> <01be64ef$1ab6c6e0$0a3ddec2@sonia> <7bmnak$9he32@chuka.playstation.co.uk> NNTP-Posting-Host: mfs-pci-bqp-vty174.as.wcom.net X-Newsreader: Microsoft Outlook Express 4.72.3155.0 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3155.0 WickedNun wrote in message <7bmnak$9he32@chuka.playstation.co.uk>... >Thanks miles, but I don't think this is the problem, some of the objects are >simply flat quads, some others are more complicated. They are fine at times, >completely solid, but at other times they flicker. I've also had probs with quads, I think it was because they were badly formed, the 4 corners did not lie on in the same plane. Nick S