Path: chuka.playstation.co.uk!news From: "Rikki Prince" Newsgroups: scee.yaroze.programming.3d_graphics Subject: Re: 3d lights, distance, movement Date: Wed, 10 Mar 1999 22:22:11 -0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 14 Message-ID: <7c6rbq$cij11@chuka.playstation.co.uk> References: <01be5457$ab8a2d40$813770c2@RikPrince> NNTP-Posting-Host: th-en135-069.pool.dircon.co.uk X-Newsreader: Microsoft Outlook Express 4.72.3110.5 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 Thanks to all those who helped! I've just played the demo of Silent Hill (briefly, I wanted to play MGS), and noticed the way the torch acts on the shirt of the character (don't know name, not really bothered, rather play MGS!) is almost exactly what I want. Does anyone know if this is a method restricted to the Pro Development Kit, or if I could do it on the Yaroze? Also, the easiest way to do the light seems to be the MGS way of just allowing a small circle to be seen, with the outside fading to dark, as in MGS (quite early, crawling through air ducts, I think!). Thanks if anyone knows how Silent Hill got that amazing effect Rikki