Path: chuka.playstation.co.uk!news From: george_bain@playstation.sony.com (George Bain) Newsgroups: scee.yaroze.programming.3d_graphics Subject: Re: On another note... Date: 19 Mar 1999 15:24:51 GMT Organization: Sony Computer Entertainment Europe Lines: 30 Message-ID: <7ctq83$1vd7@chuka.playstation.co.uk> References: <36F0F025.5210@bristol.ac.uk> NNTP-Posting-Host: mailgate.scee.sony.co.uk Mime-Version: 1.0 Content-Type: Text/Plain; charset=US-ASCII X-Newsreader: WinVN 0.99.8 (x86 32bit) Hi there, I have some code that will do 3D lines. It will be included in my 3D section of the NY Tutorial. I hope to have it completed shortly. George@SCEE In article <36F0F025.5210@bristol.ac.uk>, tm7130@bristol.ac.uk says... > >Has anyone tried doing 3d lines using dynamic TMD creation? I follwed >through the data structure in the 'fileformat.pdf' but the Playstation >always locks up giving the error 'GPU code 40 not assigned' when I try >and link the model. The pdf file states that the code for a 3d line if >0x40 but it seems to me that this is wrong (sticking my head out a bit >there). > >I've not had this kind of problem before when using dynamic TMD's, has >anyone else done this before? > >The reason I ask is that I want to display some tracer bullets from the >mech and this is the only way I can think of doing it. > >Cheers, > > Tom