Path: chuka.playstation.co.uk!scea!peter_alau@playstation.sony.com From: "Owes Beck" Newsgroups: scee.yaroze.programming.3d_graphics Subject: texture mapping Date: Mon, 12 Apr 1999 10:38:28 -0400 Organization: THE MASTERMINDS Lines: 10 Message-ID: <7et0hi$j5q2@scea> Reply-To: "Owes Beck" NNTP-Posting-Host: resnet193-123.resnet.buffalo.edu X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.00.2314.1300 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2314.1300 hey, i have this problem of when i convert a dxf to rsd, it seems that each face of the polygon is broken into 2 triangles, so when i try to put a texture on a single face it comes out messed up because it warpes to the 2 triangles. is there anyway to simply make a face of the polygon its original shape without breaking it to triangles? Thanks!