Path: chuka.playstation.co.uk!news From: Tom Newsgroups: scee.yaroze.programming.3d_graphics Subject: Re: texture mapping Date: Fri, 16 Apr 1999 21:02:20 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 17 Message-ID: <3717974C.59BD@bristol.ac.uk> References: <7et0hi$j5q2@scea> <37127939.211A@bristol.ac.uk> <7evhg6$j2@scea> NNTP-Posting-Host: p02-goose-gui.tch.virgin.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.02E-VN006 (Win95; I) Owes Beck wrote: > well tom, you was right on the money about this problem i had, thanks for > the quick response. i have one more question for you, i like to use > dxf2rsdw (the gui one) but is there any way i can specify the flag -quad2 5 > using this version??? or should i simply just stick to the dos version? > > thanks again! Well I use the DOS version myself as it's much more versatile but if you REALLY like using Windows then I suggest you check out the 'Polygon Type' drop down menu and select 'Form Quadrangles'. I can't guarentee success because I use the DOS version but it's worth a try. Cheers, Tom