Path: chuka.playstation.co.uk!news From: Noah Taylor Newsgroups: scee.yaroze.programming.3d_graphics Subject: Re: 3d textures Date: Mon, 19 Apr 1999 16:02:03 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 15 Message-ID: <371B456B.E15B1E6D@bournemouth.ac.uk> References: <371A4B2F.C06737E1@hotmail.com> <371B114A.4FA86BF9@hinge.mistral.co.uk> NNTP-Posting-Host: nat123.bournemouth.ac.uk Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.04 [en] (WinNT; I) > > > After moving a texture with timtool, you gotta re-make the TMD from > the RSD (as the RSD contains texture-relative coords and the TMD > contains > video memory absolute UV's). > Thanks Craig.. that's the answer I was looking for. That should solve all of our little probs! Will