Path: chuka.playstation.co.uk!news From: Craig Graham Newsgroups: scee.yaroze.programming.3d_graphics Subject: Re: RSDAnim problem Date: Mon, 14 Jun 1999 10:40:12 +0000 Organization: Data Uncertain Lines: 25 Message-ID: <3764DC0C.E92CBBE9@hinge.mistral.co.uk> References: <7k121s$hn74@chuka.playstation.co.uk> NNTP-Posting-Host: d4-s34-36-telehouse.mistral.co.uk Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.5 [en] (X11; I; Linux 2.2.0 i586) X-Accept-Language: en Ed Fear wrote: > > Heya everybody! > > I'm having trouble with RSDAnim 1.6 on my Win 95/3Dfx system (with DirectX > 6.1). It loads up fine if I disable hardware acceleration, but if I load up > any of the sample RSD's (or anything else for that matter), their hierachy > shows up on the left but there is no textured/wireframe views. The boxes > are there, obviously, but their just white. I've tried the 'center to view' > thingy but it doesn't work. Can someone help because I'm desperate to use > what looks like a *superb* tool!!! It's a bugger isn't it. I've never managed to reproduce this problem, but then, it only occurs with 3Dfx cards (I've only got an S3 Virge which works fine). One way to get it working is to use Tweak3Dfx to turn off Direct3D's support for the 3Dfx. > Thanks in advance, > > Ed :) Sorry I cann't help more. Craig.