Path: chuka.playstation.co.uk!news From: Newsgroups: scee.yaroze.freetalk.english,scee.yaroze.programming.3d_graphics Subject: Re: Truespace 2 Date: Tue, 24 Aug 1999 21:56:50 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 18 Message-ID: <7pv1bl$6lp8@chuka.playstation.co.uk> References: <7puh0k$6lp6@chuka.playstation.co.uk> <935515210.219565289@news.playstation.co.uk> NNTP-Posting-Host: modem-62.sulfur.dialup.pol.co.uk X-Newsreader: Microsoft Outlook Express 4.72.3110.1 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 Xref: chuka.playstation.co.uk scee.yaroze.freetalk.english:4550 scee.yaroze.programming.3d_graphics:1389 >It's on the front of magazines pretty frequently - I got it on the cover of >PC Plus (issue 152), but it's cropped up on load's of others... >It's not a patch on 3DS Max though... Yeah, but if you export DXFs from Max all the polys are triangular, whereas with FormZ it exports quads as well. Unless there's some plugin for max for writing RSDs. I saw there was a plugin on SCEA's site for 3DS r4. If anybody knows if such a plugin exists ( or how to get around the tri poly problem ), it would be a great help. Cheers. Stuart