Path: chuka.playstation.co.uk!news From: "Donal O'Duibhir" Newsgroups: scee.yaroze.programming.3d_graphics Subject: Low Poly in Max Date: Sun, 5 Sep 1999 22:40:50 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 24 Message-ID: <7quo9f$767@chuka.playstation.co.uk> NNTP-Posting-Host: ts08-027.dublin.indigo.ie X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.00.2014.211 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2014.211 I'm still getting started but: Can anyone briefly tell me what the process is for exporting a 3d Studio Max ( R2 ) model to the playstation format ( RSD right? ) , ie do I need a plugin, is it annoyingly difficult, what about the texture maps etc. Coouple of hints would be good? -- Regards, Donal O'Duibhir "Do not dwell in the past, do not dream of the future, concentrate the mind on the present moment." - Buddha /----------------------------------\ | Mailto: oduibhir@indigo.ie | | Web : http://indigo.ie/~nodecity | \----------------------------------/