Path: chuka.playstation.co.uk!news From: "Stanley Lim" Newsgroups: scee.yaroze.programming.3d_graphics Subject: About TMD again.... Date: Thu, 16 Sep 1999 23:25:04 +0800 Organization: PlayStation Net Yaroze (SCEE) Lines: 16 Message-ID: <7rr22v$n2i12@chuka.playstation.co.uk> NNTP-Posting-Host: qtns03317.singnet.com.sg X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.00.2615.200 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2615.200 Sorrie guys if these qns has already been answered but I really need some pointers as I'm a beginner.... Can any one tell be how do I do texture maping on a simple TMD Model which I have up loaded onto the Yaroze during runtime. Source code example will be very much prefered! I get this problem when I posted some Models which created in 3D Max onto my game. Some of the polygons on the Model will disappear and appear when the Model is rotated or translated. I have used the RSDAnim to convert the Model from MAX to TMD. I needed, I will be most willing to post my source. Hope that u guys can help me out.... Stanley