Path: chuka.playstation.co.uk!news From: Andrew Murray Newsgroups: scee.yaroze.programming.3d_graphics Subject: Disapearing polygons Date: Wed, 15 Dec 1999 18:06:00 +0000 Organization: Max Studios Lines: 39 Message-ID: <3857D888.F9D29CC1@which.net> NNTP-Posting-Host: p283-bantam-gui.tch.which.net Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="------------C7C4F509C6B6B50E7421BEA5" X-Mailer: Mozilla 4.61 [en] (Win95; I) X-Accept-Language: en This is a multi-part message in MIME format. --------------C7C4F509C6B6B50E7421BEA5 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Good day, I was wondering if anyone could tell me why, when I run a 3D model in a world some of the polygons on the model seem to dissapear. This makes the game look really tacky, I know it happens in commercial games sometimes..... Can anyone tell me what causes this and what I can do to ammend such a problem. Cheers all. Max http://www.netyaroze-europe.com/~leon17 --------------C7C4F509C6B6B50E7421BEA5 Content-Type: text/x-vcard; charset=us-ascii; name="mad.max.vcf" Content-Transfer-Encoding: 7bit Content-Description: Card for Andrew Murray Content-Disposition: attachment; filename="mad.max.vcf" begin:vcard n:Murray;Andrew x-mozilla-html:FALSE org:Max Studios adr:;;;;;; version:2.1 email;internet:mad.max@which.net title:Mr fn:Andrew Murray end:vcard --------------C7C4F509C6B6B50E7421BEA5--