Path: chuka.playstation.co.uk!news From: Bruce McNeish Newsgroups: scee.yaroze.programming.3d_graphics Subject: Re: Getting Y coord from Plane and X,Z coords Date: Sun, 16 Jan 2000 23:27:40 +0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 48 Message-ID: <388253EC.DB41458F@mcneish.freeserve.co.uk> References: <387FB920.1F1201B7@mcneish.freeserve.co.uk> <3883e37c.3289377294@news.playstation.co.uk> NNTP-Posting-Host: tnt-11-234.easynet.co.uk Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.7 [en]C-CCK-MCD (Win98; I) X-Accept-Language: en Steven, I think the equation of a plane is aX + bY + cZ + d = 0 If I substitute the coords for each known point on the place, the corners I would get 4 equation to solve to give me the equation of the plane, I could then substitute the X and Z coords of the point required and out should pop the Y coord? Yes, that would work ( I think ), sorry i'm babbling. Does this sound right to you? Bruce b_mcneish@yahoo.com Steven Osman wrote: > > I think that staring with the coordinates of the points on the plane > you should be able to compute the formula of the plane. Then it's > just as simple as plugging in what you know, to get what you don't. > > If you don't know how to derive the equation of a plane, I can look it > up for you (I think I can at least). > > Steven > > On Sat, 15 Jan 2000 00:02:40 +0000, Bruce McNeish > wrote: > > >Hi all, > > > >I simple puzzel for you boffins to contimplate. > > > >I have a polygon which I know the coords of the corners(A,B,C,D). > > > >If I have a point that I know the X and Z coords, how do I work out the > >Y coord of this point? > > > >Cheers all, > > > >Bruce McNeish