Path: chuka.playstation.co.uk!news From: Max Newsgroups: scee.yaroze.programming.3d_graphics Subject: 3D Optimisation Date: Tue, 18 Jan 2000 19:42:50 +0000 Organization: Max Studios Lines: 10 Message-ID: <3884C23A.1B75425E@which.net> NNTP-Posting-Host: p20-woodpecker-gui.tch.which.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.61 [en] (Win95; I) X-Accept-Language: en Does anyone out there have a good routine for making the PSX render only the polygons that are on-screen and not all the polygons in the scene? Or some source code perhaps?.....!?!?!?!?!? Cheers very much Max