Path: chuka.playstation.co.uk!news From: Paso Newsgroups: scee.yaroze.programming.3d_graphics Subject: Re: Managing a complex 3D world Date: Wed, 30 Apr 1997 21:16:18 +0200 Organization: PlayStation Net Yaroze (SCEE) Lines: 34 Message-ID: <33679A82.36E7@mbox.ulisse.it> References: <3363982B.43D5@mbox.ulisse.it> <3365B9E2.7D98@interactive.sony.com> Reply-To: giulio@mbox.ulisse.it NNTP-Posting-Host: ge-max-ip-202.iunet.it Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.01Gold (Win95; I) laura smith wrote: > In 3D Studio and other packages, create and output > 3d polygon models, in rsd or dxf format. (3ds outputs in dxf). > If dxf, convert to rsd using the dxf2rsd tool. > To use on Yaroze, you must convert the rsd files to tmd > using rsdlink; the tmds created, and any TIM textures that they > use, must be loaded into memory. > > When 3d models are in the Yaroze memory as TMDs, you can display > them using GsDOBJ2 structures; these allow the polygon models > to be moved and rotated in the world. > The '3d' demo should give some clues as to how this works. > > Hope this is useful > > Lewis Laura Smith? I'm joking. Let's make it serious. I already have got some experience with Yaroze 3D models data, RSD and TMD format, camera view, and so on. Some days ago a friend of mine has used Autocad 13 to make a simple 3D world to let me test some stuff on a "big" 3D background... The dxf2rsd hangs every time I try to covert the dxf! It seems that this tool is able to covert a simple 3D model but is not able to covert a 3D background (like a little town). Now if you tell me that the procedure to implement a 3D background is similar to implement a simple 3D model (I mean DXF->RSD->TMD) How can I manage this tool problem? (If it's a tool problem...) Ciao!, Paso