Path: chuka.playstation.co.uk!news From: Rune Solberg Newsgroups: scee.yaroze.programming.3d_graphics Subject: Textures Date: Sun, 11 May 1997 01:16:49 +0200 Organization: Reptile Design Lines: 8 Message-ID: <337501E1.7C13@reptile.no> Reply-To: rune.solberg@reptile.no NNTP-Posting-Host: arendal3-16.ppp.sn.no Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0 (WinNT; I) > 8 ? I am stuck here How do I throw the TEXTURE onto the OBJECTS? > Have I missed something? You should add the textures to the RSD-model BEFORE converting it to TMD (using RSDTOOL), or alternatively convert all the primitives in the TMD to texture-mapped ones at run-time (which is a bit more work). Lars