Path: chuka.playstation.co.uk!news From: colin adams Newsgroups: scee.yaroze.programming.3d_graphics Subject: Re: RSDtool Bug Report. Date: Mon, 19 May 1997 20:13:45 -0700 Organization: Cobra Developments Lines: 33 Message-ID: <338116E9.432B@cobradev.demon.co.uk> References: <3380E9D6.747D@cobradev.demon.co.uk> <33828f8c.286478205@news.playstation.co.uk> NNTP-Posting-Host: cobradev.demon.co.uk Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.01 (Win95; I; 16bit) Mark wrote: > > On Mon, 19 May 1997 17:01:26 -0700, colin adams > wrote: > > > > > > >Model of computer used: Comtek Multimedia > >Computer's processor: Intel Pentium P100 > >Operating system : Windows 95, Dos 7.0 > >RAM: 16mb > >DirectX version: 2.0 > ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ > Isn't this the problem? Doesn't it require DirectX v3.0? > > If you want to play with the tool on NT, DirectX is in Service Pack > 3.0 an 18Mb download!! :-) > > Mark Below is the Entire Doc file supplied with Rsdtool. RSDTOOL - version 0.3a (14th May '97) - Still Beta, your feedback is essential! Requires DirectX 2.0 or 3,0, under Win95 New features: see the "about" box for full details: improved painting, face selection general memory usage improvement --- Cobra