Path: chuka.playstation.co.uk!news From: "Michael Enoch" <100413.2514@compuserve.com> Newsgroups: scee.yaroze.programming.3d_graphics Subject: Re: Character Animation Date: 11 Jun 1997 21:34:58 GMT Organization: PlayStation Net Yaroze (SCEE) Lines: 18 Message-ID: <01bc75e6$c5990900$eb13e8c3@fred> References: <339969CC.519D@cobradev.demon.co.uk> <3398E2FE.2169@reptile.no> <3399FC2D.3384@cobradev.demon.co.uk> <3399F340.985@reptile.no> NNTP-Posting-Host: ld36-235.lon.compuserve.com X-Newsreader: Microsoft Internet News 4.70.1155 I'm currently doing some leg animations for......... something, which I won't tell you all about yet, and what I've been doing is making a lower leg and upper leg TMD then recording what rotations are needed for the leg to move properly, I then rotate the leg sections (Lower leg super coord2 is the upper leg coord2) by the recorded values. It's actually a tad more complicated than that but it only requires a few TMDs (Upper and lower legs/torsos/arms). I may be updating my web pages soon and if so I will include my demo so far. If anyone wants me to explain further please ask. (I only check newsgroups twice a week however, at best) Mike. P.S. The other bonus is you can change the shapes for the body parts without changing the animations. P.P.S. I've had a hectic day, that is my excuse if I've missed the point completely.