Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: pcarrott@notes.cc.bellcore.com Newsgroups: scea.yaroze.programming.3d_graphics,scee.yaroze.programming.3d_graphics Subject: Viewing T-Mapped TMD files with RSDV? Date: Thu, 19 Jun 1997 12:50:05 -0700 Organization: SCEA Net Yaroze News Lines: 16 Message-ID: <33A98D6D.3428@notes.cc.bellcore.com> NNTP-Posting-Host: 128.96.177.101 Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.01Gold (Win16; I) Xref: chuka.playstation.co.uk scea.yaroze.programming.3d_graphics:39 scee.yaroze.programming.3d_graphics:230 Hi all, Have been trying to create some test models for display with rsdv. I use Lightwave 5.0 to generate the models, output them to DXF format and DXF2RSD the result. I then use RSDTOOL to color/texture them. When I try to display them with RSDV, however, all colored/shaded poly's are OK (with the exception of some hosed normals), but wherever I define a texture, the poly is invisible. It seems that the texture is PACK'd with the TMD before dload'ing to the Yaroze, but still no luck. Has anyone had any success with this type of procedure? And if so do you have any idea what I am doing wrong? Thx, Phil... BTW, anyone else look the Yaroze video out back into the PC via a TV card (I use ATI All-in-Wonder)? Nifty!