Path: chuka.playstation.co.uk!news From: Anthony Durity Newsgroups: scee.yaroze.programming.3d_graphics Subject: Re: Cool idea.... 3DS Max plugins... Date: Wed, 02 Jul 1997 13:10:32 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 37 Message-ID: <33BA4538.F3F88F00@cyberia.ie> References: <33AAB627.3007@cyberia.ie> <33AC6900.6791@reptile.no> NNTP-Posting-Host: dialup-030.dublin.iol.ie Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.01 [en] (WinNT; I) To: rune.solberg@reptile.no X-Priority: 3 (Normal) Rune Solberg wrote: > > Matrix Games wrote: > > > > Here's a good idea, why doesn't some enterprising chap write a plugin > > for 3DS MAX that exports direct to TMD instead of all this dozy .dxf > > faffing around! > > > > ps, we want a % of all the royalties for every plugin sold. > > > > The lads at Matrix. > > Hey! That's a good idea! > > Wait a second... oh! Animetix already did that! :) Check out > www.animetix.com or something (there is a link from the SCEA site) > > I emailed them weeks (months?) ago for a beta, and they said they'd get > back to me, but they never did... So much for customer support. :( > > Lars Thanks for the tip! I got in touch with Animetix also and they said that yes, they do have a plugin for MAX and it exports TMD, RSD and most importantly ASCII. How much of a MAX scene it exports remains to be seen but supposedly it does materials and such like (which is handy since the texture mapper has been giving me grief) We here are meant to be getting a catalogue describing their products in the post soon so I will keep you informed. Until then does anybody out there know where I can get my greedy little hands on the MAX file format? Cheers, Anthony.