Path: chuka.playstation.co.uk!news From: Developer Support Newsgroups: scee.yaroze.programming.3d_graphics Subject: Re: Point light sources Date: Thu, 17 Jul 1997 12:10:41 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 18 Message-ID: <33CDFDB1.66D7@interactive.sony.com> References: <01bc9297$19d2e5a0$733261cb@beast> NNTP-Posting-Host: 194.203.13.10 Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.01 (Win95; I) Tyrone McAuley wrote: > > Does anybody know if the professional development libraries include support > for point light sources as some professional games appear to include them. > Are these just tricks or what? > > If they are supported in the professional libraries why did Sony take them > out of the Yaroze kit? > (I know we can't expect everything but...) > > Thanks, > > Mario There's no point light sourcing in the full dev libraries. It's quite straight forward calculating your own light values, flat or point. Stuart