Path: chuka.playstation.co.uk!news From: alex@teeth.demon.co.uk (Alex Amsel) Newsgroups: scee.yaroze.programming.3d_graphics Subject: Re: Format of RSD file Date: Wed, 02 Apr 1997 14:58:42 GMT Organization: Into Beyond Lines: 17 Message-ID: <33447280.3010168@news.playstation.co.uk> References: <3341FE29.18BA@hobdenj.demon.co.uk> <33418485.21EC@jprice.force9.net> Reply-To: alex@teeth.demon.co.uk NNTP-Posting-Host: teeth.demon.co.uk Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Newsreader: Forte Agent .99g/32.335 On Tue, 01 Apr 1997 22:56:21 +0100, Johnathan Price did quoth at me: >Ditto for the MAT File... Anyone writing a 3DS -> TMD converter? Could do with a util which allows you to view the objects, save out 'flat' polygons (for artists to fill in with texture info), place textures, and alter the goraud shading settings per vertex. :) * Alex Amsel * Into Beyond Web Design & JAVA Programming * * http://www.intobeyond.com * WWFC Play off ****ers'97 * MM: "Hand the opposition the lead, the supporters love it"