Path: chuka.playstation.co.uk!chuka.playstation.co.uk!news From: Kev Newsgroups: scee.yaroze.programming.3d_graphics,scee.yaroze.beginners Subject: Moving an object locally? Date: Thu, 18 Sep 1997 18:09:04 +0100 Organization: Twisted Wave Productions Lines: 17 Message-ID: <34216030.6706A19F@globalnet.co.uk> NNTP-Posting-Host: client084a.globalnet.co.uk Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.02 [en] (Win95; I) Xref: chuka.playstation.co.uk scee.yaroze.programming.3d_graphics:322 scee.yaroze.beginners:98 Hi, Can anyone help with this problem, I think it's quite simple but I can't suss it out... I've got a spaceship object and I've got it rotating and moving etc. but it moves relative to the WORLD and I need it to move in the direction it's pointing. So if I've got a rotation vector, how do I use it to get the ship to translate/move in that direction?? (yeah, I know I need to brush up on my 3D but I've been playing with 2D so far.... :) Cheers! Kev. -- http://www.geocities.com/SiliconValley/Pines/7428