Path: chuka.playstation.co.uk!scea!wal From: wal@blarg.net (wayne a. lee) Newsgroups: scee.yaroze.programming.3d_graphics Subject: Re: 3D Sprite TMDs? Date: Mon, 27 Oct 1997 04:11:27 -0800 Organization: SCEA News Server Lines: 8 Message-ID: References: <631mt6$qri1@emeka.playstation.co.uk> NNTP-Posting-Host: mg136-023.ricochet.net Mime-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8bit X-Newsreader: Yet Another NewsWatcher 2.4.0 > Why do you want a sprite other than GsSPRITE? I can think of some examples, like mixed sprite/polygon objects. Plus it would be nice to be able to treat sprite-based 3d models and polygon-based 3d models in a completely uniform manner. -- wayne a. lee