Path: chuka.playstation.co.uk!scea!wal From: wal@blarg.net (wayne a. lee) Newsgroups: scee.yaroze.programming.3d_graphics Subject: Re: 3D Sprite TMDs? Date: Mon, 27 Oct 1997 04:15:08 -0800 Organization: SCEA News Server Lines: 6 Message-ID: References: <631mt6$qri1@emeka.playstation.co.uk> NNTP-Posting-Host: mg136-023.ricochet.net Mime-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8bit X-Newsreader: Yet Another NewsWatcher 2.4.0 I think I also read that the 3d line primitive is not supported. Does this mean that the various polygons are the only supported primitives in TMD files? I guess I can make my TMD/RSD utility a lot simpler now... -- wayne a. lee